The two bond over the course of their adventures, with Eddie and Peashooter’s growing friendship serving as an important core of Project Hot Tub’s story. The bulk of the adventure would have followed Eddie and Peashooter as they chased the zombies through different eras, fighting off zombies in each period, and restored Neighborville to its former glory. After Eddie befriends a friendly Peashooter, the two set off across town to defeat the invasion leader, Zomboss, only to be caught up in a nefarious time-traveling plot that flings Tessa and a number of Neighborville’s landmarks through time. According to the project materials IGN has seen, Project Hot Tub’s story would have followed Eddie and his sister Tessa on a summer trip to the familiar PvZ locale of Neighborville, where a zombie invasion quickly ruins their vacation plans. What they came up with was Project Hot Tub, a story-driven action-adventure game that focused on a teenage boy named Eddie and his bond with one of the iconic Plants vs. Zombies franchise and wanted to take it to the next level after the success of Garden Warfare. The group was made up of around 30 or so individuals, largely very experienced in EA’s Frostbite engine. A Boy and His Plantĭevelopment on Project Hot Tub started around 2015, our sources say, with EA offering a small group of developers the chance to try and incubate something new for the Plants vs. Their work on Project Hot Tub and the team’s subsequent dissolution is a fascinating example of how any number of interesting game projects get canceled before the public ever hears about them, and often not for the reasons we expect. Zombies franchise and wanted to use its world to tell an emotional, resonant story about family and friendship. From what we understand based on that, Project Hot Tub was a passion project, made by a group of people who loved the Plants vs. IGN has viewed and verified a number of internal visual and written materials related to Project Hot Tub, as well as spoken to multiple sources familiar with its development. In the case of Project Hot Tub, IGN understands it was shut down to extend more resources to Visceral’s Star Wars project…which was itself canceled not long after. It hadn’t run into any major budget issues, deadline misses, scope problems, or other obvious roadblocks that indicated it was in trouble.īut sometimes even promising projects are dropped for unexpected reasons. In fact, everything we know about Project Hot Tub indicates that its ideas, development, and progression were going strong right up until its cancellation. But it’s not necessarily because the project was in trouble. Project Hot Tub was internally planned for a late 2017 release. The project represented a major leap for a franchise previously confined to tower defense and third-person shooters, and would potentially stretch some new muscles for publisher EA, whose category of family-friendly, single-player adventures was sorely lacking. Zombies series to fight off zombie foes across multiple historical eras. Project Hot Tub featured a pair of teenage sibling leads who were thrown back in time by a zombie-corrupted experiment, teaming up with familiar plants from the Plants vs. It was to be an action-adventure game with the ‘open corridor’ progression of an Uncharted, the combat of something like Batman: Arkham Knight, but the family-friendly vibes of a Ratchet and Clank. It was called Project Hot Tub, a humorous but vague reference to 2010 film Hot Tub Time Machine.
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